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Old Nov 27, 2006, 06:52 PM // 18:52   #21
Wilds Pathfinder
 
Join Date: Mar 2006
Location: London
Guild: Diary of a Madman [SiKK]
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Right click is for the camera, I don't want a stupid menu to come up everytime I am trying to strafe or turn my camera. Accidents happen that way.
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Old Nov 27, 2006, 07:23 PM // 19:23   #22
Wilds Pathfinder
 
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Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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nooo I struggle enough moving the camera running guild wars on bootcamp on a mac book (using right command key)
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Old Nov 27, 2006, 07:30 PM // 19:30   #23
Frost Gate Guardian
 
Join Date: Nov 2006
Location: Montreal, Quebec, Canada
Profession: R/N
Wink Camera control

Right-click is for camera...

Good point.

This implementation needs to be done this way:

1) Have the option of disabling the feature in the controls configuration menu
2) Right-click on underlined / specific interface items brings up the menu
3) Right-click elsewhere controls the camera

The distinction could also be done as:
Right-click to open menu, then click again on menu item
Right-hold & drag for camera control
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Old Nov 27, 2006, 07:39 PM // 19:39   #24
Forge Runner
 
Join Date: Jan 2006
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Humble ideas. Unfortunately, there's a reason why they aren't added.

Bio abuse:
#1 <Player-name>: Selling stuff, check my bio. Upon checking the bio, you read: "Your momma is a @#$@#" over and over.

#2 <Player-name>: Selling stuff, check bio. The bio reads: "Selling GW accounts, 100k each. WTB: Prophecies only account, 100k"

#3 <Player-name>: Starting group, must have build, attributes listed in bio.

The right-click, omni-present in most other MMOs:
Right click breaks the UI as it is. It's a bit hard to describe, but current UI isn't context sensitive. Any action is performed on selected target, regardless of how it's selected, or how it's activated. Right-click locks the target and UI while it's displaying the menu. This is the reason why there's no pull-down menus outside of other windows. They cause some really annoying and not entirely solvable usability issues. This could be considered a technical issue, and not having it is a good thing, as lots of books have been written on user interfaces, and none so far has managed to solve this problem.

The rest would fit well:
Sending a whisper is already done by clicking on a persons name in chat. It would be very useful to add /invite and /trade options alongside whisper. Especially, since most of the time you'll be responding to either someone LFG or someone WTB/WTS in chat.
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